Crystal Dynamics has announced that Ron Rosenberg and Scot Amos have been named “co-studio head” for Crystal Dynamics, part of Square Enix.

Ron Rosenberg and Scot Amos bring both a unique skill set and each will focus on owning different aspects of running a studio, while ultimately making all major decisions together.

Both seasoned Crystal Dynamics veterans, took there new position a few months ago. Now that Rise of the Tomb Raider has been launched Crystal Dynamics has formally introduce them in their new role to the fans worldwide.

Scot Amos
CD-151216-co-studio-head-Scot-Amos“I’ve been at Crystal Dynamics for an amazing 5 years, most recently as an Executive Producer on Rise of the Tomb Raider. I’ve been in the industry for 24 years, and immediately prior to joining Crystal I worked at EA’s Visceral and Maxis studios. While I greatly enjoyed my time there, Crystal had the allure of being on the verge of a dramatic rebirth. This was both in its work to reboot an iconic gaming franchise with Tomb Raider 2013, and also culturally refocusing as a studio that puts the player’s quality gaming experience first. It’s been a fantastic creative challenge that I’m proud to say we’ve risen to achieve. Looking to the future, I’m thrilled to take the next steps of growing our studio and expanding our portfolio, while continuing to foster an environment where our developers can learn and grow as they craft beloved products.”


Ron Rosenberg
“I joined Crystal in 2008, drawn by my dream to work on a Tomb Raider game. I’ve gained experience as a pivotal contributor on the Tomb Raider refresh, as well as championing the studio’s vision for a “digital short” that became Lara Croft & the Guardian of Light. I’ve been working in high tech and gaming for 20 years, including time at Mad Doc Software, now known as Rockstar New England. As an independent developer, I had the opportunity to work with and learn from many different publishers and developers across the industry. I love making great games with great people and Crystal offers both of those things. We’re always working to make the best game we can for our players, and I’m excited to take this even further in my new role.”

We congratulate Scot and Ron with there new roles at Crystal Dynamics, and hope development on a new Tomb Raider/Lara Croft game is announced soon.


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